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Ohio State recently announced it will be adding an e-sports program that will include classes that focus on coaching e-sports, marketing video games and the business aspects of gaming. From Fortune.com:

Before creating its e-sports program, Ohio State sought input from administrators and faculty across several departments. They brainstormed about which classes to offer and what they hoped students would ultimately learn, eventually settling on a general outline.

The article also goes on to mention that Ohio State already has three undergrad e-sports courses (would’ve been nice to know when I was scheduling for this semester) but is looking to introduce ten more classes alongside a new e-sports arena that was announced in October 2018.

So, to all you GAMERS out there, be sure to check your Buckeyelink for some courses on gaming when your scheduling window opens up. Evidently, classes like this are filling fast:

At the start of the current school year at the University of Hawaii at Manoa, around 45 students enrolled in an e-sports class, more than the 10 or 12 that had been expected, Kauweloa says. Based on its success, the school is now considering adding more e‑sports courses.

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